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Warhammer Grovod Caverns is a capture the flag Scenario.
Posted by Cheaperzone at Thursday, December 25, 2008 5:11:43 PM
 

Hop down, charge to the other side, grab the flag, and return it to your flag. What's that? See those 5 bridges near each flag? You have to cross those bridges to get to the flag. Oh, and here is where it gets interesting. Each time you capture the flag and return it to yours… one of your bridges blows up! That's right, each time you capture a flag, your enemy loses another avenue of approach to your flag, but you also lose another avenue of return.

As the Scenario plays out you will have to change your strategy constantly depending on how many bridges are still standing. Not only will it affect the paths open to capture the flag, but it can affect your return path as well. If the enemy has taken a flag or two, you might have to run around to find a bridge still standing to get back to your flag. You get points for each flag you capture and return to your flag. The first to 500 points wins, with a 15 minute time limit. You get additional points for killing your opponents.

There are three exits from your spawn point, this gives you three different directions to attack the enemy from depending on which bridges are still in play. Avoid the center of the field at all costs, because everyone tends to charge to the center and just sit there and beat each other's brains in. Be the smart player and take the side routes. This Scenario is about getting the flag more times than your enemy, killing them, while nice (and satisfying!), is secondary. Let the meat heads fight it out in the center while you actually win the Scenario.