You create your character, choosing its side (Order or Destruction), race, and class - pretty much standard fare. Once done, you are given a short intro movie based on your choices and into the game world you go.If you don't believe me, just check out the Tome of Knowledge for all the information you could ever want. You will get quest markers and pop-ups expaining pretty much every new thing you are introduced to as you go along. If there aren't well, public quests are a burden, especially if you are trying to complete a regular quest in said public quest.
Right from the start PVP instances are available. As you progress you will start to notice so pretty nice differences from normal MMORPGS.If there are plenty of people your level in your area, public quests are a blast.If you are too low a level, the game ramps up your hps and equipment so you can at least be competitive. You are also introduced to public quests. Throughout each zone are numerous public quests in which anyone the proper level can join the battle. These public quests are usually a series of increasingly difficult groups of monsters. The rewards to these are awarded according to participation and damage done during the quest. Rewards are items given and renown points which can be used to purchase items. Public quests are an excellent idea, but are really population dependant.The instances are pretty much your normal pvp instances, capture the flag, deathmatch etc. As mentioned earlier, experience is awarded according to level of participation, which is actually a breath of fresh air compared to other games which sometimes only require you to be in the instance to get rewarded. You can also join in regular zone area pvp.