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RTS Games: 360 and PC Rule Strategy with Halo and Dawn of War II
Posted by Cheaperzone at Thursday, March 05, 2009 1:42:34 PM
 

We’ll try though! The small scale of the battles makes us long a bit for Supreme Commander or something similar. And for each that has done well, a few more have failed, either dumbing down the concept too much or using an awkward control scheme.There are plenty of little additions to explore in the campaign mode though, and three “leaders” that change gameplay, meaning that it’s time for us to go upgrade the Magnetic Accelerator Cannon and kill some bugs. 360 exclusive title, $60.

So, taking one of the biggest and best franchises on any system and making it into a strategy game was risky, but Halo Wars mostly pulls it off. PC gamers might not be enthralled- it’s still a console experience, and similar to the changes made to, say, Civilization Revolution in it’s move from PC to consoles.The story is compelling, the cutscenes appropriately epic, the sounds and music pretty fantastic. You can’t play as the Flood, and you can’t find much to research or tech up. And the drastic changes in base building and unit types make the learning curve pretty steep. The music and voicework aren’t completely compelling, and the campaign overview map could use a broader focus- it felt like a really, really cut down version of Spore. The game will force you to use Steam, and there are plenty of things to dislike about that. There have been other attempts at taking real-time strategy and putting it on the consoles.