It was not long ago that games that involved exploring were exceedingly frustrating. There was not much to do, and every time you were put on a quest there was nothing to direct you to the next place. These games also assumed that you could always remember where you had been, so that when they tell you to go back to “X” to get the potion or item, they assume you remember where that land is.
The goals of guides like the Warhammer Online guide are designed to allow you to skip over the frustrating aspects of the game in order to focus on the fun aspects. Those people that want to wander the virtual world in search of whatever they want to search for are welcome to, but if you cannot remember where you were or what you were supposed to be doing, having a handy Warhammer Online guide next to you as a reference is a helpful and easy way to get yourself back on track and figure out what you are expected to do next.
There has been a lot of positive press about the need for a Warhammer Online guide, but a lot of game loyalists see it as taking away from the game, when in reality it brings something to it – the freedom to break from organization and still find your way back, as well as a concrete step by step plan should your goals change and you want to complete the adventure.Plus, it doesn’t matter whether you have a Warhammer Online guide or not – in fact, guides are actually better when you are exploring. Why? Because you can get as lost as you want and still have a reference days later reminding you where you are expected to go next.