The Dwarven Engineer is a versatile combatant. His techniques center around doing damage to multiple enemies with an effect that also damages over time. This is only the basic path of the engineer, but it can be specialized into three different, more precise paths upon reaching level eleven. At this point, a warhammer Dwarven Engineer has the opportunity to choose one of three paths to devote himself to. Or, he can mix it up and have limited mastery in all three paths. No matter which path is chosen, an engineer can choose to charge into battle with his wrench by his side, or stand behind the meat shields, lobbing deadly bullets and grenades into throngs of unsuspecting enemies.The Ballistic and Initiative boosts will increase your ranged DPS, your ability to hit a target, and your ability to dodge being hit. After renown level 40, it is best to put any more points into the Sure Shot skill.
Since a Rifleman relies on his DPS and long range to overcome an enemy, his health and ability to absorb wounds shouldn’t be a primary concern when levelling renown abilities. Your primary concern is to become a Dwarven glass canon. To do this, all renown abilities should be ignored except for the Marksman ability. This ability will effectively increase your Ballistic skill by 102 points when maxed. Once you reach renown level 20, you can then start placing points into the Sharpshooter ability. This will also grant you a 102 point boost in your Ballistic skill and give you a 102 point boost in Initiative.